"124" { "name" "Hybrid" "author" "wga. NovaKiller WCS RM" "shortdescription" "Longjump|LowGrav|Stealth|RespawnWhereDied|Money+HP|Skulls+Dmg+Xp|Tele" "required_level" "2500" "maximum_level" "40" "allow_only" "0" "preloadcmd" "0" "player_spawn_cmd" "0" "round_start_cmd" "0" "round_end_cmd" "0" "numberofskills" "7" "numberoflevels" "5" "skillnames" "Hydra Tail|Zealot Legs|Dark Templar Coat|Medic|Minerals And Gas|Skull Hunter|Warp" "skilldescr" "The Hydra Tail make you jump longer.|Whit your Zealot Legs you can jump higher than normal.|The Dark Templar Coat make you cloaked.|You can get healed to full life where you died whit your weapons.|You will spawn whit more minerals and more minerals|You can warp from a place to a ohter." "skillcfg" "player_spawn|player_spawn|player_spawn|player_death|player_spawn|player_attacker|player_ultimate" "skill1_setting" "es_xsetinfo wcs_multiplier 1.20|es_xsetinfo wcs_multiplier 1.40|es_xsetinfo wcs_multiplier 1.60|es_xsetinfo wcs_multiplier 1.80|es_xsetinfo wcs_multiplier 2.00" "skill1_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #lightgreen : Hydra Tail made your jumps go up to server_var(wcs_multiplier)." "skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1" "skill2_setting" "es_xsetinfo wcs_gravity 0.85|es_xsetinfo wcs_gravity 0.70|es_xsetinfo wcs_gravity 0.55|es_xsetinfo wcs_gravity 0.40|es_xsetinfo wcs_gravity 0.25" "skill2_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #lightgreen : Zealot Legs made your gravity go on server_var(wcs_gravity)%" "skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1" "skill3_setting" "es_xsetinfo wcs_invis 100;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_invis 80;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_invis 60;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_invis 40;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_invis 20;es_xsetinfo wcs_alpha 90" "skill3_cmd" "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #lightgreen : Your Dark Templart Coat made you cloaked." "skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10" "skill4_setting" "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 75" "racealias_hb4" "es es_xkeysetvalue WCSuserdata event_var(userid) reincarnation 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) vengeance;es es_xif (server_var(wcs_tmp) = 1) then es_xkeysetvalue WCSuserdata event_var(userid) vengeance 0;es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 4 est_spawn event_var(userid);es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 5.5 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);wcs_getlanguage wcs_lng wcs_lng_r_respawned;es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 4 es_xtell event_var(userid) #lightgreen : Your health succesfull gone full up." "skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_hb4" "skill4_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 3 est_Fade event_var(userid) 0 6 0 0 0 0 240;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 3 est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 3.5 150" "skill5_setting" "es_xsetinfo wcs_hp 2;es_xrand wcs_money 8 8|es_xsetinfo wcs_hp 3;es_xrand wcs_money 16 16|es_xsetinfo wcs_hp 4;es_xrand wcs_money 24 24|es_xsetinfo wcs_hp 5;es_xrand wcs_money 32 32|es_xsetinfo wcs_hp 6;es_xrand wcs_money 40 40" "racealias_hb5" "es es_xmath wcs_hp * server_var(wcs_skulls);es es_xmath wcs_money * server_var(wcs_skulls);es es_xif (server_var(wcs_hp) > 400) then es_xsetinfo wcs_hp 400;es est_health event_var(userid) + server_var(wcs_hp);es est_cash event_var(userid) + server_var(wcs_money);wcs_getlanguage wcs_lng wcs_lng_r_skullspawn;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_hp) server_var(wcs_money) server_var(wcs_skulls);es es_xtell event_var(userid) #lightgreen : Your skulls made you spawn whit server_var(wcs_hp) HP, and server_var(wcs_money) minerals and gas." "skill5_cmd" "es es_xkeygetvalue wcs_skulls WCSuserdata event_var(userid) skulls;es es_xif (server_var(wcs_skulls) > 0) then racealias_hb5" "skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/xfireball3.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255" "skill6_setting" "es_xsetinfo wcs_multiplier 0.15;es_xrand wcs_sucxp 2 4|es_xsetinfo wcs_multiplier 0.30;es_xrand wcs_sucxp 4 6|es_xsetinfo wcs_multiplier 0.45;es_xrand wcs_sucxp 6 8|es_xsetinfo wcs_multiplier 0.60;es_xrand wcs_sucxp 8 12|es_xsetinfo wcs_multiplier 0.75;es_xrand wcs_sucxp 12 15" "racealias_sk_add" "es_xsetinfo wcs_tmp 0;es es_xkeygetvalue wcs_tmp WCSuserdata event_var(attacker) skulls;es es_xif (server_var(wcs_tmp) = 0) then es_xsetinfo wcs_tmp 0;es_xmath wcs_tmp + 1;es es_xkeysetvalue WCSuserdata event_var(attacker) skulls server_var(wcs_tmp)" "racealias_hb6" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es wcs_givexp event_var(attacker) server_var(wcs_sucxp) 0 0;racealias_sk_add;wcs_getlanguage wcs_lng wcs_lng_r_flamestrikea;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username) server_var(wcs_sucxp);es es_xtell event_var(attacker) #multi server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_flamestrikev;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);es es_xtell event_var(userid) #multi server_var(wcs_lng)" "skill6_cmd" "es es_xif (server_var(wcs_dice) <= 50) then racealias_hb6" "skill6_sfx" "es es_xif (server_var(wcs_dice) <= 50) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 30) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 200 0 255" "skill7_setting" "es_xsetinfo wcs_range 600;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 750;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 900;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 1050;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 1200;es_xsetinfo wcs_fadetimer 0" "skill7_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_teleport" "skill7_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1" "ultimate_cooldown" "5|3|1|0|0" }